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Graphics design - course description

General information
Course name Graphics design
Course ID 03.1-WA-P-GraDes-S22
Faculty Faculty of Arts
Field of study WA - oferta ERASMUS / Humanities and Arts, Fine Arts
Education profile -
Level of studies First-cycle Erasmus programme
Beginning semester winter term 2023/2024
Course information
Semester 2
ECTS credits to win 6
Course type optional
Teaching language english
Author of syllabus
  • mgr Joanna Fuczko
  • dr Piotr Czech
Classes forms
The class form Hours per semester (full-time) Hours per week (full-time) Hours per semester (part-time) Hours per week (part-time) Form of assignment
Class 30 2 - - Credit with grade

Aim of the course

Main purpose of the class is to introduce students with the basics of graphic design. Students learn to create graphic compositions and projects focused on keeping balance between content and form. Students learn the importance and rules of typography in graphic projects, operating with visual codes, icons, logos and symbols. During classes students develop the ability of building and self managing the project, creative thinking and undertaking deliberate design choices. The workflow anticipate managing the project through every part of creating process from sketch to final - digital form and mock-ups.

Prerequisites

Basic computer skills, basic skills in graphic design tools (Adobe Photoshop, Adobe Illustrator) 

Scope

The tasks are mainly oriented on creative using of the typography. Students create symbols and logos associating with the words it represents. Purpose of the task is to create graphic simplification while maintaining legibility and meaning of the word represented by a graphic symbol. Students are using their skills representing chosen word in four categories: 1.illustration, 2.gesture 3.glif 4.object, developing skills of creation the graphic synthesis.

Teaching methods

Students are obligated to complete the tasks using on theoretical basics of graphic design given in form of presentations, visual references, inspirations and examples followed by short lectures. The tasks should be accomplished by completing following steps: establishing general idea of the project, making manual sketches, digitization in graphic design software. Students consult the project each week individually, which allows them to dive into process of creative thinking and making adequate design choices. The last stage of the project is to create the mockup board delivered in digital file.

Learning outcomes and methods of theirs verification

Outcome description Outcome symbols Methods of verification The class form

Assignment conditions

In order to pass the classes student needs to:
- attend the class
- complete and deliver the tasks in digital form
- be active and prepared for weekly consultations.

 

Recommended reading

1.Graphic Design Rules: 365 Essential DOS and Don'ts, Sean Adams, PRINCETON ARCHITECTURAL PR, 2020

2. Adobe Photoshop Classroom in a Book, Conrad Chavez and Andrew Faulkner, 2021

3. Grid systems in graphic design: A visual communication manual for graphic designers, typographers and three dimensional designers,  Josef Müller-Brockmann, 1996

Further reading

https://99designs.com/blog/tips/typography-design/

https://medium.com/product-design-ux-ui/26-digital-typography-rules-for-beginners-a04c6a5aaff3

 

Notes


Modified by dr Konrad Juściński (last modification: 20-04-2023 11:35)