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Prototyping - course description

General information
Course name Prototyping
Course ID 14.2-WP-SOCDA-PRO
Faculty Faculty of Social Sciences
Field of study Sociology
Education profile academic
Level of studies Second-cycle studies leading to MS degree
Beginning semester winter term 2020/2021
Course information
Semester 3
ECTS credits to win 2
Course type obligatory
Teaching language polish
Author of syllabus
  • dr hab. Dorota Szaban, prof. UZ
Classes forms
The class form Hours per semester (full-time) Hours per week (full-time) Hours per semester (part-time) Hours per week (part-time) Form of assignment
Class 15 1 - - Credit with grade

Aim of the course

The aim of the course is to acquaint students with the work of the UX designer. This will enable researchers to understand the purpose of their work, and teach them how to adapt research and presentation of results to the real needs of designers. Awareness of design constraints and knowledge of basic techniques of project work will teach them how to make more useful recommendations, and quickly empirical verification of projects.

Prerequisites

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Scope

  1. Use of research in the design process
  2. Types of mockups and prototypes (mockups of low and high detail, static mockups and interactive prototypes, etc.)
  3. The role of mock-ups and prototypes in design work
  4. Context and limitations in the design process (technological constraints, stakeholders' needs, etc.)
  5. Work with paper prototypes
  6. Overview of prototyping tools

Teaching methods

Work workshop, group work, discussions, presentations

Learning outcomes and methods of theirs verification

Outcome description Outcome symbols Methods of verification The class form

Assignment conditions

Recommended reading

  1. Baesley M., Practical Web Analytics for User Experience. How Analytics Can Help You Understand Your Users, Morgan Kaufman.
  2. Jeff Gothelf, Josh Seiden,(2016),  Lean UX: Designing Great Products with Agile Teams, O’Reilly.
  3. Csaba Házi (2017), Seven Step UX: The Cookbook for Creating Great Products,
  4. Antony Conboy (2019), The Beginners Guide to UX/UI Design: Learn the Secrets of the trade, Kindle edition.

Further reading

Additional materials prepared by the teacher.

Notes

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Modified by dr Tomasz Kołodziej (last modification: 26-04-2020 11:40)