The aim of the course is to familiarize students with the principles of teamwork and knowledge transfer.
Prerequisites
None
Scope
The role of technology in social life. Technology and innovation processes in the private and public sectors.
Team. Teams at work environment. Team roles. Team development phases. Team and communication. Work within interdisciplinary team.
Conditions for effective communication, errors in communication with the client or contractor. The effective team communication tools.
Leadership skills in business situations and workplace.
UX Design.
Key Elements of Design Thinking.
Teaching methods
Project. Brainstorm. Discussion.
Learning outcomes and methods of theirs verification
Outcome description
Outcome symbols
Methods of verification
The class form
Assignment conditions
The following guidelines will be used to establish the final grade for the course: the passing condition is to obtain positive marks from all exercises conducted during the semester.
Grades will be administered using the standard 90% = 5, 80% = 4.5, 70% = 4, 60% = 3.5, 50%= 3.
Specifically, 100 – 90 = 5, 89 - 80 = 4.5, 79 - 70 = 4, 69 - 60 = 3.5, and 59 - 50 = 3.
Recommended reading
Faranello S.: Practical UX design: a foundational yet practical approach to UX that delivers more creative, collaborative, holistic, and mature design solutions, regardless of your background or experience, Birmingham, UK : Packt Publishing, 2016.
Krawczyk-Bryłka B.: Team Roles and Team Performance in Small Virtual Software Teams, Human Resource Management, 2020;136 (5): 49–63.
Krumm S, Kanthak J, Hartmann K, Hertel G. What does it take to be a virtual team player? The knowledge, skills, abilities, and other characteristics required in virtual teams. Human Performance [Internet]. 2016 Apr;29(2):123–42.
Narang B.,Trivedi P., Dubey MK.:Towards an Understanding of UX (User Experience) and UXD (User Experience Design), An Applicability based framework for Ecommerce, Intranets, Mobile & Tablet &Web Usability, International Journal of Advanced Research in Computer Science. May/Jun2017; 8(5): 2764-2768.
Simpson D. Advantages and disadvantages of international virtual project teams. International Business & Global Economy [Internet]. 2017 Jan;36(1):275–8.
Further reading
Belbin, M. R.: Management Teams: Why They Succeed or Fail, Oxford: Heinemann Professional Publishing, 1990.
Gold, N. Teamwork: An Interdisciplinary Approach. New York, NY: Palgrave Macmillan, 2005.
Hunsaker P.L., Hunsaker J.S.: Virtual teams: A leader’s guide, Team Performance Management. 2018;14(1–2):86–101.
Madelyn Flammia. Virtual Teams in Higher Education: A Handbook for Students and Teachers. Charlotte, NC: Information Age Publishing; 2016.
Malhotra A, Majchrzak A, Rosen B. Leading Virtual Teams. Academy of Management Perspectives. 2007 Feb;21(1):60–70.
Newman SA, Ford RC, Marshall GW. Virtual Team Leader Communication: Employee Perception and Organizational Reality. International Journal of Business Communication [Internet]. 2020 Oct;57(4):452–73.
Pullan, P 2016, Virtual Leadership?: Practical Strategies for Getting the Best Out of Virtual Work and Virtual Teams, Kogan Page, London, United Kingdom
Notes
None.
Modified by dr inż. Anna Pławiak-Mowna, prof. UZ (last modification: 12-04-2022 13:57)