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Engineering Graphics 3D - opis przedmiotu

Informacje ogólne
Nazwa przedmiotu Engineering Graphics 3D
Kod przedmiotu 06.9-WM-MaPE-P-EngGraph3D-23
Wydział Wydział Mechaniczny
Kierunek Management and Production Engineering
Profil ogólnoakademicki
Rodzaj studiów pierwszego stopnia z tyt. inżyniera
Semestr rozpoczęcia semestr zimowy 2023/2024
Informacje o przedmiocie
Semestr 3
Liczba punktów ECTS do zdobycia 2
Typ przedmiotu obowiązkowy
Język nauczania angielski
Sylabus opracował
  • dr inż. Julian Jakubowski, prof. UZ
Formy zajęć
Forma zajęć Liczba godzin w semestrze (stacjonarne) Liczba godzin w tygodniu (stacjonarne) Liczba godzin w semestrze (niestacjonarne) Liczba godzin w tygodniu (niestacjonarne) Forma zaliczenia
Laboratorium 30 2 - - Zaliczenie na ocenę

Cel przedmiotu

The aim of the course is to familiarize the student with the techniques of modeling 3D objects in a selected CAD system (AutoCAD, INVENTOR, SolidWorsk or CATIA), indicate the possibilities resulting from the use of specific CAD systems and acquire practical modeling skills in the selected system.

 

Wymagania wstępne

Technical drawing, 2D engineering graphics

Zakres tematyczny

L1- Introduction to CAD systems, overview and characterization of selected CAD systems;

L2 - discussion of the possibility of obtaining student versions of selected programs; discussion of the working environment in the selected system; design creation, viewer, tool palettes, 2D sketches, and constraints

L3 - basics of 3D part modeling

L4 - structural elements, 3D part editing

L5 - advanced 3D part modeling features

L6 - Modeling of assemblies, constraints in assemblies, insertion of executed elements,

L7 - use of libraries of standard elements

L8 - Motion analysis, moving constraints, constraint animation,

L9 - Assembly presentation, exploding drawings, video recording

L10 - 2D documentation of parts, plans, cross-sections,

L11 - Describing 2D drawings, dimensions, descriptions, title blocks,

L12 - 2D assembly documentation, part numbering, summary tables

L13 - Modeling of sheet metal elements

L14 - Use of web libraries in design

L15 - Materials; rendering, neutral and standard formats for recording and exchanging data.

Metody kształcenia

Classes carried out in a computer laboratory. During the classes, the lecturer discusses individual issues using a video projector, while the student performs exercises independently. Within a given subject, individual student work is also envisaged at home (using the student version of the selected CAD system) or computer laboratory (outside didactic hours), in order to consolidate the material.

Efekty uczenia się i metody weryfikacji osiągania efektów uczenia się

Opis efektu Symbole efektów Metody weryfikacji Forma zajęć

Warunki zaliczenia

The condition for passing is the correct solution of tasks consisting in drawing given objects, during the implementation of which the student must demonstrate knowledge enabling the operation and use of a specific CAD system. During the final presentation of all the tasks solved by him, the student demonstrates the ability to use information and communication techniques and communicate using them.

Literatura podstawowa

  1. Rajashekar Patil Computer Aided Engineering Graphics: Technical University New Age International Pvt Ltd Publishers, 2018.
  2. Alan J. Kalameja AutoCAD 2020 Tutor for Engineering Graphics. Autodesk Press 2020.
  3. Mark R. Stevens, J. Ross Beveridge Integrating Graphics and Vision for Object Recognition The Springer International Series in Engineering and Computer Science 589, 2001.

Literatura uzupełniająca

  1. Aleksandr Yurievich Brailov Engineering Graphics: Theoretical Foundations of Engineering Geometry for Design, Springer International Publishing, 2016.

Uwagi


Zmodyfikowane przez dr inż. Julian Jakubowski, prof. UZ (ostatnia modyfikacja: 27-04-2023 10:36)